UActorComponent::OnActorEnableCollisionChanged

Called on each component when the Actor's bEnableCollisionChanged flag changes

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Syntax

virtual void OnActorEnableCollisionChanged()

Remarks

Called on each component when the Actor's bEnableCollisionChanged flag changes

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