UActorComponent::RequiresPreEndOfFrameSync

Return true if this component needs to sync to tasks before end of frame updates are executed

Windows
MacOS
Linux

Override Hierarchy

UActorComponent::RequiresPreEndOfFrameSync()

USkeletalMeshComponent::RequiresPreEndOfFrameSync()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp

Syntax

virtual bool RequiresPreEndOfFrameSync() const

Remarks

Return true if this component needs to sync to tasks before end of frame updates are executed

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