UActorComponent::SetIsReplicated

Enable or disable replication.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp

Syntax

void SetIsReplicated
(
    bool ShouldReplicate
)

Remarks

Enable or disable replication. This is the equivalent of RemoteRole for actors (only a bool is required for components)

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