Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
Include |
#include "Components/ActorComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp |
bool SetupActorComponentTickFunction
(
struct FTickFunction * TickFunction
)
Set up a tick function for a component in the standard way. Tick after the actor. Don't tick if the actor is static, or if the actor is a template or if this is a "NeverTick" component. I tick while paused if only if my owner does.
true if this component met the criteria for actually being ticked.
Parameter |
Description |
---|---|
TickFunction |
structure holding the specific tick function |