| UAudioComponent::FadeIn()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
Include |
#include "Components/AudioComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp |
virtual void FadeIn
(
float FadeInDuration,
float FadeVolumeLevel,
float StartTime,
const EAudioFaderCurve FadeCurve
)
This function allows designers to call Play on an Audio Component instance while applying a volume curve over time. Parameters allow designers to indicate the duration of the fade, the curve shape, and the start time if seeking into the sound.
Parameter |
Description |
---|---|
FadeInDuration |
How long it should take to reach the FadeVolumeLevel |
FadeVolumeLevel |
The percentage of the AudioComponents's calculated volume to fade to |
FadeCurve |
The curve to use when interpolating between the old and new volume |