| UAudioComponent::Play()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
Include |
#include "Components/AudioComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp |
virtual void Play
(
float StartTime
)
Begins playing the targeted Audio Component's sound at the designated Start Time, seeking into a sound.
Parameter |
Description |
---|---|
StartTime |
The offset, in seconds, to begin reading the sound at |