UAudioComponent::SetBoolParameter

Allows the designer to set the Boolean Parameter on the SoundCue whose name matches the name indicated.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h

Include

#include "Components/AudioComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp

Syntax

void SetBoolParameter
(
    FName InName,
    bool InBool
)

Remarks

Allows the designer to set the Boolean Parameter on the SoundCue whose name matches the name indicated.

Parameters

Parameter

Description

InName

The name of the Boolean to set. It must match the name set in SoundCue's Branch Node

InBool

The value to set the Parameter to

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss