UBoundsCopyComponent::IsEditorOnly

Returns whether this component is an editor-only object or not

Windows
MacOS
Linux

Override Hierarchy

UObject::IsEditorOnly()

UActorComponent::IsEditorOnly()

UBoundsCopyComponent::IsEditorOnly()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/BoundsCopyComponent.h

Include

#include "Components/BoundsCopyComponent.h"

Syntax

virtual bool IsEditorOnly() const

Remarks

Returns whether this component is an editor-only object or not

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