| UPrimitiveComponent::GetCollisionShape()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/BoxComponent.h |
Include |
#include "Components/BoxComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/BoxComponent.cpp |
virtual FCollisionShape GetCollisionShape
(
float Inflation
) const
Return a CollisionShape that most closely matches this primitive.