Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/BoxComponent.h |
Include |
#include "Components/BoxComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/BoxComponent.cpp |
Change the box extent size. This is the unscaled size, before component scale is applied.
Parameter |
Description |
---|---|
InBoxExtent |
new extent (radius) for the box. |
bUpdateOverlaps |
if true and this shape is registered and collides, updates touching array for owner actor. |