UCapsuleComponent::SetCapsuleHalfHeight

Set the capsule half-height.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/CapsuleComponent.h

Include

#include "Components/CapsuleComponent.h"

Syntax

void SetCapsuleHalfHeight
(
    float HalfHeight,
    bool bUpdateOverlaps
)

Remarks

Set the capsule half-height. This is the unscaled half-height, before component scale is applied. If this capsule collides, updates touching array for owner actor.

Parameters

Parameter

Description

HalfHeight

: half-height, from capsule center to end of top or bottom hemisphere.

bUpdateOverlaps

if true and this shape is registered and collides, updates touching array for owner actor.

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