UCapsuleComponent::SetCapsuleSize

Change the capsule size. This is the unscaled size, before component scale is applied.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/CapsuleComponent.h

Include

#include "Components/CapsuleComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/CapsuleComponent.cpp

Syntax

void SetCapsuleSize
(
    float InRadius,
    float InHalfHeight,
    bool bUpdateOverlaps
)

Remarks

Change the capsule size. This is the unscaled size, before component scale is applied.

Parameters

Parameter

Description

InRadius

: radius of end-cap hemispheres and center cylinder.

InHalfHeight

: half-height, from capsule center to end of top or bottom hemisphere.

bUpdateOverlaps

if true and this shape is registered and collides, updates touching array for owner actor.

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