UDecalComponent::PushSelectionToProxy

Pushes new selection state to the render thread primitive proxy

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/DecalComponent.h

Include

#include "Components/DecalComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/DecalComponent.cpp

Syntax

void PushSelectionToProxy()

Remarks

Pushes new selection state to the render thread primitive proxy

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