UHierarchicalInstancedStaticMeshComponent::SetPerInstanceLightMapAndEditorData

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h

Include

#include "Components/HierarchicalInstancedStaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/HierarchicalInstancedStaticMesh.cpp

Syntax

void SetPerInstanceLightMapAndEditorData
(
    FStaticMeshInstanceData & PerInstanceData,
    const TArray< TRefCountPtr< HHitProxy >> & HitProxies
)

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