Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h |
Include |
#include "Components/HierarchicalInstancedStaticMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/HierarchicalInstancedStaticMesh.cpp |
void SetPerInstanceLightMapAndEditorData
(
FStaticMeshInstanceData & PerInstanceData,
const TArray< TRefCountPtr< HHitProxy >> & HitProxies
)