UInputComponent::BindTouch

Binds this input component to touch events.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h

Include

#include "Components/InputComponent.h"

Syntax

template<class UserClass>
FInputTouchBinding & BindTouch
(
    const EInputEvent KeyEvent,
    UserClass * Object,
    typename FInputTouchHandlerSignature::TUObjectMethodDelegate< UserClass >::FMethodPtr Func
)

Remarks

Binds this input component to touch events. Returned reference is only guaranteed to be valid until another touch event is bound.

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