Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h |
Include |
#include "Components/InputComponent.h" |
template<class UserClass>
FInputTouchBinding & BindTouch
(
const EInputEvent KeyEvent,
UserClass * Object,
typename FInputTouchHandlerSignature::TUObjectMethodDelegate< UserClass >::FMethodPtr Func
)
Binds this input component to touch events. Returned reference is only guaranteed to be valid until another touch event is bound.