UInstancedStaticMeshComponent::OnPostLoadPerInstanceData

Creates rendering buffer from serialized data, if any

Windows
MacOS
Linux

Override Hierarchy

UInstancedStaticMeshComponent::OnPostLoadPerInstanceData()

UHierarchicalInstancedStaticMeshComponent::OnPostLoadPerInstanceData()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp

Syntax

virtual void OnPostLoadPerInstanceData()

Remarks

Creates rendering buffer from serialized data, if any

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss