UInstancedStaticMeshComponent::RemoveInstance

Remove the instance specified.

Windows
MacOS
Linux

Override Hierarchy

UInstancedStaticMeshComponent::RemoveInstance()

UHierarchicalInstancedStaticMeshComponent::RemoveInstance()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp

Syntax

virtual bool RemoveInstance
(
    int32 InstanceIndex
)

Remarks

Remove the instance specified. Returns True on success.

that this will leave the array in order, but may shrink it.

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