UInstancedStaticMeshComponent::SupportsStaticLighting

Whether the component type supports static lighting.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Syntax

virtual bool SupportsStaticLighting() const

Remarks

Whether the component type supports static lighting.

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