UInterpToMovementComponent::ReverseDirection

Reverse direction we are moving

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InterpToMovementComponent.h

Include

#include "Components/InterpToMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/InterpToMovementComponent.cpp

Syntax

void ReverseDirection
(
    const FHitResult & Hit,
    float Time,
    bool InBroadcastEvent
)

Remarks

Reverse direction we are moving

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