UInterpToMovementComponent::StopMovementImmediately

Stops movement immediately (zeroes velocity, usually zeros acceleration for components with acceleration).

Windows
MacOS
Linux

Override Hierarchy

UMovementComponent::StopMovementImmediately()

UInterpToMovementComponent::StopMovementImmediately()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InterpToMovementComponent.h

Include

#include "Components/InterpToMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/InterpToMovementComponent.cpp

Syntax

virtual void StopMovementImmediately()

Remarks

Stops movement immediately (zeroes velocity, usually zeros acceleration for components with acceleration).

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