Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h |
Include |
#include "Components/LightComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/LightComponent.cpp |
virtual UMaterialInterface * GetMaterial
(
int32 ElementIndex
) const
MaterialInterface assigned to the given material index (if any)