ULightComponent::GetMaterial

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h

Include

#include "Components/LightComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/LightComponent.cpp

Syntax

virtual UMaterialInterface * GetMaterial
(
    int32 ElementIndex
) const

Returns

MaterialInterface assigned to the given material index (if any)

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