UMeshComponent::GetMaterialStreamingData

Get the material info for texture stremaing. Return whether the data is valid or not.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h

Include

#include "Components/MeshComponent.h"

Syntax

virtual bool GetMaterialStreamingData
(
    int32 MaterialIndex,
    FPrimitiveMaterialInfo & MaterialData
) const

Remarks

Get the material info for texture stremaing. Return whether the data is valid or not.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss