UMeshComponent::GetStreamingTextureInfoInner

Generate streaming data for all materials.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h

Include

#include "Components/MeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/MeshComponent.cpp

Syntax

void GetStreamingTextureInfoInner
(
    FStreamingTextureLevelContext & LevelContext,
    const TArray< FStreamingTextureBuildInfo > * PreBuiltData,
    float ComponentScaling,
    TArray< FStreamingRenderAssetPrimitiveInfo > & OutStreamingTextures
) const

Remarks

Generate streaming data for all materials.

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