UModelComponent::BuildRenderData

Rebuild the model's rendering info.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h

Include

#include "Components/ModelComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/ModelRender.cpp

Syntax

void BuildRenderData()

Remarks

Rebuild the model's rendering info.

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