UModelComponent::CreateNewTempElement

Create a new temp [FModelElement](API\Runtime\Engine\FModelElement) element for the component, which will be applied when lighting is all done.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h

Include

#include "Components/ModelComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/ModelLight.cpp

Syntax

static FModelElement * CreateNewTempElement
(
    UModelComponent * Component
)

Remarks

Create a new temp FModelElement element for the component, which will be applied when lighting is all done.

Parameters

Parameter

Description

Component

The UModelComponent to make the temp element in

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