Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h |
Include |
#include "Components/ModelComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ModelLight.cpp |
virtual void GetStaticLightingInfo
(
FStaticLightingPrimitiveInfo & OutPrimitiveInfo,
const TArray< ULightComponent * > & InRelevantLights,
const FLightingBuildOptions & Options
)