| UActorComponent::InvalidateLightingCacheDetailed()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h |
Include |
#include "Components/ModelComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ModelLight.cpp |
Called when this actor component has moved, allowing it to discard statically cached lighting information.