| ULightComponent::CreateSceneProxy()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PointLightComponent.h |
Include |
#include "Components/PointLightComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/PointLightComponent.cpp |
virtual FLightSceneProxy * CreateSceneProxy() const