UPoseableMeshComponent::SetBoneLocationByName

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PoseableMeshComponent.h

Include

#include "Components/PoseableMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PoseableMeshComponent.cpp

Syntax

void SetBoneLocationByName
(
    FName BoneName,
    FVector InLocation,
    EBoneSpaces::Type BoneSpace
)

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