Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PoseableMeshComponent.h |
Include |
#include "Components/PoseableMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/PoseableMeshComponent.cpp |
void SetBoneTransformByName
(
FName BoneName,
const FTransform & InTransform,
EBoneSpaces::Type BoneSpace
)