UPrimitiveComponent::CanCharacterStepUp

Return true if the given Pawn can step up onto this component.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp

Syntax

virtual bool CanCharacterStepUp
(
    class APawn * Pawn
) const

Remarks

Return true if the given Pawn can step up onto this component. This controls whether they can try to step up on it when they bump in to it, not whether they can walk on it after landing on it.

Parameters

Parameter

Description

Pawn

the Pawn that wants to step onto this component.

See Also

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