UPrimitiveComponent::ClearComponentOverlaps

Ends all current component overlaps.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp

Syntax

void ClearComponentOverlaps
(
    bool bDoNotifies,
    bool bSkipNotifySelf
)

Remarks

Ends all current component overlaps. Generally used when destroying this component or when it can no longer generate overlaps.

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