Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
virtual void GetStaticLightingInfo
(
struct FStaticLightingPrimitiveInfo & OutPrimitiveInfo,
const TArray< class ULightComponent * > & InRelevantLights,
const class FLightingBuildOptions & Options
)
Requests the information about the component that the static lighting system needs.
Parameter |
Description |
---|---|
OutPrimitiveInfo |
Upon return, contains the component's static lighting information. |
InRelevantLights |
The lights relevant to the primitive. |
InOptions |
The options for the static lighting build. |