Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
virtual void GetUsedTextures
(
TArray< UTexture * > & OutTextures,
EMaterialQualityLevel::Type QualityLevel
)
Returns the material textures used to render this primitive for the given platform. Internally calls GetUsedMaterials() and GetUsedTextures() for each material.
Parameter |
Description |
---|---|
OutTextures |
[out] The list of used textures. |