Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
static uint32 GlobalOverlapEventsCounter = 0;
Count of all component overlap events (begin or end) ever generated for any components. Changes to this number within a scope can also be a simple way to know if any events were triggered. It can also be useful for identifying performance issues due to high numbers of events.