UPrimitiveComponent::HasStaticLighting

Return True if a primitive's parameters as well as its position is static during gameplay, and can thus use static lighting.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp

Syntax

bool HasStaticLighting() const

Remarks

Return True if a primitive's parameters as well as its position is static during gameplay, and can thus use static lighting.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss