UPrimitiveComponent::SetAllPhysicsAngularVelocityInDegrees

Set the angular velocity of all bodies in this component.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Syntax

void SetAllPhysicsAngularVelocityInDegrees
(
    const FVector & NewAngVel,
    bool bAddToCurrent
)

Remarks

Set the angular velocity of all bodies in this component.

Parameters

Parameter

Description

NewAngVel

New angular velocity to apply to physics, in degrees per second.

bAddToCurrent

If true, NewAngVel is added to the existing angular velocity of all bodies.

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