UPrimitiveComponent::SetBoundsScale

Scale the bounds of this object, used for frustum culling.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp

Syntax

void SetBoundsScale
(
    float NewBoundsScale
)

Remarks

Scale the bounds of this object, used for frustum culling. Useful for features like WorldPositionOffset.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss