VirtualTextureCullMips

Number of lower mips in the runtime virtual texture to skip for rendering this primitive.

Windows
MacOS
Linux

Syntax

int8 VirtualTextureCullMips

Remarks

Number of lower mips in the runtime virtual texture to skip for rendering this primitive. Larger values reduce the effective draw distance in the runtime virtual texture. This culling method doesn't take into account primitive size or virtual texture size.

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