bTraceComplexOnMove

If true, component sweeps with this component should trace against complex collision during movement (for example, each triangle of a mesh).

Windows
MacOS
Linux

Syntax

uint8 bTraceComplexOnMove: 1

Remarks

If true, component sweeps with this component should trace against complex collision during movement (for example, each triangle of a mesh). If false, collision will be resolved against simple collision bounds instead.

See Also

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