| ULightComponent::ComputeLightBrightness()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Components/RectLightComponent.h |
Include |
#include "Components/RectLightComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/RectLightComponent.cpp |
virtual float ComputeLightBrightness() const
Compute current light brightness based on whether there is a valid IES profile texture attached, and whether IES brightness is enabled