FGetHidePrimitivesDelegate
Delegate that this virtual texture will call to evaluated the full HidePrimitives state.
typedef TMulticastDelegate_TwoParams< void, bool &, bool & > FGetHidePrimitivesDelegate
Module
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Engine
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Header
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/Engine/Source/Runtime/Engine/Classes/Components/RuntimeVirtualTextureComponent.h
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Include
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#include "Components/RuntimeVirtualTextureComponent.h"
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Delegate that this virtual texture will call to evaluated the full HidePrimitives state.
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