FGetHidePrimitivesDelegate

Delegate that this virtual texture will call to evaluated the full HidePrimitives state.

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_TwoParams< void, bool &, bool & > FGetHidePrimitivesDelegate

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/RuntimeVirtualTextureComponent.h

Include

#include "Components/RuntimeVirtualTextureComponent.h"

Remarks

Delegate that this virtual texture will call to evaluated the full HidePrimitives state.

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