URuntimeVirtualTextureComponent::IsVisible

Returns true if this component is visible in the current context

Windows
MacOS
Linux

Override Hierarchy

USceneComponent::IsVisible()

URuntimeVirtualTextureComponent::IsVisible()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/RuntimeVirtualTextureComponent.h

Include

#include "Components/RuntimeVirtualTextureComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/RuntimeVirtualTextureComponent.cpp

Syntax

virtual bool IsVisible() const

Remarks

Returns true if this component is visible in the current context

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