bEnableCompressCrunch

Enable Crunch texture compression for the streaming low mips.

Windows
MacOS
Linux

Syntax

bool bEnableCompressCrunch

Remarks

Enable Crunch texture compression for the streaming low mips. Generic ZLib compression is used when Crunch is disabled.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss