Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent.h |
Include |
#include "Components/SceneCaptureComponent.h" |
virtual const AActor * GetViewOwner() const
To leverage a component's bOwnerNoSee/bOnlyOwnerSee properties, the capture view requires an "owner". Override this to set a "ViewActor" for the scene.