USceneComponent::CanHaveStaticMobility

Determines whether or not the component can have its mobility set to static

Windows
MacOS
Linux

Override Hierarchy

USceneComponent::CanHaveStaticMobility()

USkeletalMeshComponent::CanHaveStaticMobility()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Syntax

virtual const bool CanHaveStaticMobility() const

Remarks

Determines whether or not the component can have its mobility set to static

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