USceneComponent::GetRelativeScale3D

Gets the literal value of RelativeScale3D.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Syntax

FVector GetRelativeScale3D() const

Remarks

Gets the literal value of RelativeScale3D. Note, this may be an absolute scale if this is a root component (not attached to anything) or when GetAbsoluteScale3D returns true.

This exists so subclasses don't need to have direct access to the RelativeScale3D property so it can be made private later.

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