USceneComponent::PostEditComponentMove

Called when this component is moved in the editor

Windows
MacOS
Linux

Override Hierarchy

USceneComponent::PostEditComponentMove()

UPhysicsConstraintComponent::PostEditComponentMove()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp

Syntax

virtual void PostEditComponentMove
(
    bool bFinished
)

Remarks

Called when this component is moved in the editor

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