SetRelativeLocationAndRotation

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

SetRelativeLocationAndRotation

(
    FVector NewLocation,
    FRotator NewRotation,
    bool bSweep,
    FHitResult* OutSweepHitResult,
    ETeleportType Teleport
)

Set the location and rotation of the component relative to its parent

Public function

void

 

SetRelativeLocationAndRotation

(
    FVector NewLocation,
    const FQuat& NewRotation,
    bool bSweep,
    FHitResult* OutSweepHitResult,
    ETeleportType Teleport
)

Set the location and rotation of the component relative to its parent

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