USceneComponent::SetVisibility

Set visibility of the component, if during game use this to turn on/off

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Syntax

void SetVisibility
(
    bool bNewVisibility,
    bool bPropagateToChildren
)

Remarks

Set visibility of the component, if during game use this to turn on/off

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